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"use strict"; var Buffer = require("safer-buffer").Buffer; // Single-byte codec. Needs a 'chars' string parameter that contains 256 or 128 chars that // correspond to encoded bytes (if 128 - then lower half is ASCII). exports._sbcs = SBCSCodec; function SBCSCodec(codecOptions, iconv) { if (!codecOptions) throw new Error("SBCS codec is called without the data.") // Prepare char buffer for decoding. if (!codecOptions.chars || (codecOptions.chars.length !== 128 && codecOptions.chars.length !== 256)) throw new Error("Encoding '"+codecOptions.type+"' has incorrect 'chars' (must be of len 128 or 256)"); if (codecOptions.chars.length === 128) { var asciiString = ""; for (var i = 0; i < 128; i++) asciiString += String.fromCharCode(i); codecOptions.chars = asciiString + codecOptions.chars; } this.decodeBuf = new Buffer.from(codecOptions.chars, 'ucs2'); // Encoding buffer. var encodeBuf = new Buffer.alloc(65536, iconv.defaultCharSingleByte.charCodeAt(0)); for (var i = 0; i < codecOptions.chars.length; i++) encodeBuf[codecOptions.chars.charCodeAt(i)] = i; this.encodeBuf = encodeBuf; } SBCSCodec.prototype.encoder = SBCSEncoder; SBCSCodec.prototype.decoder = SBCSDecoder; function SBCSEncoder(options, codec) { this.encodeBuf = codec.encodeBuf; } SBCSEncoder.prototype.write = function(str) { var buf = Buffer.alloc(str.length); for (var i = 0; i < str.length; i++) buf[i] = this.encodeBuf[str.charCodeAt(i)]; return buf; } SBCSEncoder.prototype.end = function() { } function SBCSDecoder(options, codec) { this.decodeBuf = codec.decodeBuf; } SBCSDecoder.prototype.write = function(buf) { // Strings are immutable in JS -> we use ucs2 buffer to speed up computations. var decodeBuf = this.decodeBuf; var newBuf = Buffer.alloc(buf.length*2); var idx1 = 0, idx2 = 0; for (var i = 0; i < buf.length; i++) { idx1 = buf[i]*2; idx2 = i*2; newBuf[idx2] = decodeBuf[idx1]; newBuf[idx2+1] = decodeBuf[idx1+1]; } return newBuf.toString('ucs2'); } SBCSDecoder.prototype.end = function() { }