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require "timeout" require_relative "connection_pool/version" class Bundler::ConnectionPool class Error < ::RuntimeError; end class PoolShuttingDownError < ::Bundler::ConnectionPool::Error; end class TimeoutError < ::Timeout::Error; end end # Generic connection pool class for sharing a limited number of objects or network connections # among many threads. Note: pool elements are lazily created. # # Example usage with block (faster): # # @pool = Bundler::ConnectionPool.new { Redis.new } # @pool.with do |redis| # redis.lpop('my-list') if redis.llen('my-list') > 0 # end # # Using optional timeout override (for that single invocation) # # @pool.with(timeout: 2.0) do |redis| # redis.lpop('my-list') if redis.llen('my-list') > 0 # end # # Example usage replacing an existing connection (slower): # # $redis = Bundler::ConnectionPool.wrap { Redis.new } # # def do_work # $redis.lpop('my-list') if $redis.llen('my-list') > 0 # end # # Accepts the following options: # - :size - number of connections to pool, defaults to 5 # - :timeout - amount of time to wait for a connection if none currently available, defaults to 5 seconds # class Bundler::ConnectionPool DEFAULTS = {size: 5, timeout: 5} def self.wrap(options, &block) Wrapper.new(options, &block) end def initialize(options = {}, &block) raise ArgumentError, "Connection pool requires a block" unless block options = DEFAULTS.merge(options) @size = Integer(options.fetch(:size)) @timeout = options.fetch(:timeout) @available = TimedStack.new(@size, &block) @key = :"pool-#{@available.object_id}" @key_count = :"pool-#{@available.object_id}-count" end def with(options = {}) Thread.handle_interrupt(Exception => :never) do conn = checkout(options) begin Thread.handle_interrupt(Exception => :immediate) do yield conn end ensure checkin end end end alias then with def checkout(options = {}) if ::Thread.current[@key] ::Thread.current[@key_count] += 1 ::Thread.current[@key] else ::Thread.current[@key_count] = 1 ::Thread.current[@key] = @available.pop(options[:timeout] || @timeout) end end def checkin if ::Thread.current[@key] if ::Thread.current[@key_count] == 1 @available.push(::Thread.current[@key]) ::Thread.current[@key] = nil ::Thread.current[@key_count] = nil else ::Thread.current[@key_count] -= 1 end else raise Bundler::ConnectionPool::Error, "no connections are checked out" end nil end ## # Shuts down the Bundler::ConnectionPool by passing each connection to +block+ and # then removing it from the pool. Attempting to checkout a connection after # shutdown will raise +Bundler::ConnectionPool::PoolShuttingDownError+. def shutdown(&block) @available.shutdown(&block) end ## # Reloads the Bundler::ConnectionPool by passing each connection to +block+ and then # removing it the pool. Subsequent checkouts will create new connections as # needed. def reload(&block) @available.shutdown(reload: true, &block) end # Size of this connection pool attr_reader :size # Number of pool entries available for checkout at this instant. def available @available.length end end require_relative "connection_pool/timed_stack" require_relative "connection_pool/wrapper"