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# frozen_string_literal: false require_relative "validation" require_relative "../parsers/baseparser" module REXML module Validation # Implemented: # * empty # * element # * attribute # * text # * optional # * choice # * oneOrMore # * zeroOrMore # * group # * value # * interleave # * mixed # * ref # * grammar # * start # * define # # Not implemented: # * data # * param # * include # * externalRef # * notAllowed # * anyName # * nsName # * except # * name class RelaxNG include Validator INFINITY = 1.0 / 0.0 EMPTY = Event.new( nil ) TEXT = [:start_element, "text"] attr_accessor :current attr_accessor :count attr_reader :references # FIXME: Namespaces def initialize source parser = REXML::Parsers::BaseParser.new( source ) @count = 0 @references = {} @root = @current = Sequence.new(self) @root.previous = true states = [ @current ] begin event = parser.pull case event[0] when :start_element case event[1] when "empty" when "element", "attribute", "text", "value" states[-1] << event when "optional" states << Optional.new( self ) states[-2] << states[-1] when "choice" states << Choice.new( self ) states[-2] << states[-1] when "oneOrMore" states << OneOrMore.new( self ) states[-2] << states[-1] when "zeroOrMore" states << ZeroOrMore.new( self ) states[-2] << states[-1] when "group" states << Sequence.new( self ) states[-2] << states[-1] when "interleave" states << Interleave.new( self ) states[-2] << states[-1] when "mixed" states << Interleave.new( self ) states[-2] << states[-1] states[-1] << TEXT when "define" states << [ event[2]["name"] ] when "ref" states[-1] << Ref.new( event[2]["name"] ) when "anyName" states << AnyName.new( self ) states[-2] << states[-1] when "nsName" when "except" when "name" when "data" when "param" when "include" when "grammar" when "start" when "externalRef" when "notAllowed" end when :end_element case event[1] when "element", "attribute" states[-1] << event when "zeroOrMore", "oneOrMore", "choice", "optional", "interleave", "group", "mixed" states.pop when "define" ref = states.pop @references[ ref.shift ] = ref #when "empty" end when :end_document states[-1] << event when :text states[-1] << event end end while event[0] != :end_document end def receive event validate( event ) end end class State def initialize( context ) @previous = [] @events = [] @current = 0 @count = context.count += 1 @references = context.references @value = false end def reset return if @current == 0 @current = 0 @events.each {|s| s.reset if s.kind_of? State } end def previous=( previous ) @previous << previous end def next( event ) #print "In next with #{event.inspect}. " #p @previous return @previous.pop.next( event ) if @events[@current].nil? expand_ref_in( @events, @current ) if @events[@current].class == Ref if ( @events[@current].kind_of? State ) @current += 1 @events[@current-1].previous = self return @events[@current-1].next( event ) end if ( @events[@current].matches?(event) ) @current += 1 if @events[@current].nil? return @previous.pop elsif @events[@current].kind_of? State @current += 1 @events[@current-1].previous = self return @events[@current-1] else return self end else return nil end end def to_s # Abbreviated: self.class.name =~ /(?:::)(\w)\w+$/ # Full: #self.class.name =~ /(?:::)(\w+)$/ "#$1.#@count" end def inspect "< #{to_s} #{@events.collect{|e| pre = e == @events[@current] ? '#' : '' pre + e.inspect unless self == e }.join(', ')} >" end def expected return [@events[@current]] end def <<( event ) add_event_to_arry( @events, event ) end protected def expand_ref_in( arry, ind ) new_events = [] @references[ arry[ind].to_s ].each{ |evt| add_event_to_arry(new_events,evt) } arry[ind,1] = new_events end def add_event_to_arry( arry, evt ) evt = generate_event( evt ) if evt.kind_of? String arry[-1].event_arg = evt if arry[-1].kind_of? Event and @value @value = false else arry << evt end end def generate_event( event ) return event if event.kind_of? State or event.class == Ref evt = nil arg = nil case event[0] when :start_element case event[1] when "element" evt = :start_element arg = event[2]["name"] when "attribute" evt = :start_attribute arg = event[2]["name"] when "text" evt = :text when "value" evt = :text @value = true end when :text return event[1] when :end_document return Event.new( event[0] ) else # then :end_element case event[1] when "element" evt = :end_element when "attribute" evt = :end_attribute end end return Event.new( evt, arg ) end end class Sequence < State def matches?(event) @events[@current].matches?( event ) end end class Optional < State def next( event ) if @current == 0 rv = super return rv if rv @prior = @previous.pop return @prior.next( event ) end super end def matches?(event) @events[@current].matches?(event) || (@current == 0 and @previous[-1].matches?(event)) end def expected return [ @prior.expected, @events[0] ].flatten if @current == 0 return [@events[@current]] end end class ZeroOrMore < Optional def next( event ) expand_ref_in( @events, @current ) if @events[@current].class == Ref if ( @events[@current].matches?(event) ) @current += 1 if @events[@current].nil? @current = 0 return self elsif @events[@current].kind_of? State @current += 1 @events[@current-1].previous = self return @events[@current-1] else return self end else @prior = @previous.pop return @prior.next( event ) if @current == 0 return nil end end def expected return [ @prior.expected, @events[0] ].flatten if @current == 0 return [@events[@current]] end end class OneOrMore < State def initialize context super @ord = 0 end def reset super @ord = 0 end def next( event ) expand_ref_in( @events, @current ) if @events[@current].class == Ref if ( @events[@current].matches?(event) ) @current += 1 @ord += 1 if @events[@current].nil? @current = 0 return self elsif @events[@current].kind_of? State @current += 1 @events[@current-1].previous = self return @events[@current-1] else return self end else return @previous.pop.next( event ) if @current == 0 and @ord > 0 return nil end end def matches?( event ) @events[@current].matches?(event) || (@current == 0 and @ord > 0 and @previous[-1].matches?(event)) end def expected if @current == 0 and @ord > 0 return [@previous[-1].expected, @events[0]].flatten else return [@events[@current]] end end end class Choice < State def initialize context super @choices = [] end def reset super @events = [] @choices.each { |c| c.each { |s| s.reset if s.kind_of? State } } end def <<( event ) add_event_to_arry( @choices, event ) end def next( event ) # Make the choice if we haven't if @events.size == 0 c = 0 ; max = @choices.size while c < max if @choices[c][0].class == Ref expand_ref_in( @choices[c], 0 ) @choices += @choices[c] @choices.delete( @choices[c] ) max -= 1 else c += 1 end end @events = @choices.find { |evt| evt[0].matches? event } # Remove the references # Find the events end unless @events @events = [] return nil end super end def matches?( event ) return @events[@current].matches?( event ) if @events.size > 0 !@choices.find{|evt| evt[0].matches?(event)}.nil? end def expected return [@events[@current]] if @events.size > 0 return @choices.collect do |x| if x[0].kind_of? State x[0].expected else x[0] end end.flatten end def inspect "< #{to_s} #{@choices.collect{|e| e.collect{|f|f.to_s}.join(', ')}.join(' or ')} >" end protected def add_event_to_arry( arry, evt ) if evt.kind_of? State or evt.class == Ref arry << [evt] elsif evt[0] == :text if arry[-1] and arry[-1][-1].kind_of?( Event ) and arry[-1][-1].event_type == :text and @value arry[-1][-1].event_arg = evt[1] @value = false end else arry << [] if evt[0] == :start_element arry[-1] << generate_event( evt ) end end end class Interleave < Choice def initialize context super @choice = 0 end def reset @choice = 0 end def next_current( event ) # Expand references c = 0 ; max = @choices.size while c < max if @choices[c][0].class == Ref expand_ref_in( @choices[c], 0 ) @choices += @choices[c] @choices.delete( @choices[c] ) max -= 1 else c += 1 end end @events = @choices[@choice..-1].find { |evt| evt[0].matches? event } @current = 0 if @events # reorder the choices old = @choices[@choice] idx = @choices.index( @events ) @choices[@choice] = @events @choices[idx] = old @choice += 1 end @events = [] unless @events end def next( event ) # Find the next series next_current(event) unless @events[@current] return nil unless @events[@current] expand_ref_in( @events, @current ) if @events[@current].class == Ref if ( @events[@current].kind_of? State ) @current += 1 @events[@current-1].previous = self return @events[@current-1].next( event ) end return @previous.pop.next( event ) if @events[@current].nil? if ( @events[@current].matches?(event) ) @current += 1 if @events[@current].nil? return self unless @choices[@choice].nil? return @previous.pop elsif @events[@current].kind_of? State @current += 1 @events[@current-1].previous = self return @events[@current-1] else return self end else return nil end end def matches?( event ) return @events[@current].matches?( event ) if @events[@current] !@choices[@choice..-1].find{|evt| evt[0].matches?(event)}.nil? end def expected return [@events[@current]] if @events[@current] return @choices[@choice..-1].collect do |x| if x[0].kind_of? State x[0].expected else x[0] end end.flatten end def inspect "< #{to_s} #{@choices.collect{|e| e.collect{|f|f.to_s}.join(', ')}.join(' and ')} >" end end class Ref def initialize value @value = value end def to_s @value end def inspect "{#{to_s}}" end end end end