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module.exports = exports = configure module.exports.test = { PythonFinder: PythonFinder, findAccessibleSync: findAccessibleSync, findPython: findPython, } /** * Module dependencies. */ var fs = require('graceful-fs') , path = require('path') , log = require('npmlog') , osenv = require('osenv') , which = require('which') , semver = require('semver') , mkdirp = require('mkdirp') , cp = require('child_process') , extend = require('util')._extend , processRelease = require('./process-release') , win = process.platform === 'win32' , findNodeDirectory = require('./find-node-directory') , msgFormat = require('util').format if (win) var findVS2017 = require('./find-vs2017') exports.usage = 'Generates ' + (win ? 'MSVC project files' : 'a Makefile') + ' for the current module' function configure (gyp, argv, callback) { var python = gyp.opts.python || process.env.PYTHON || 'python2' , buildDir = path.resolve('build') , configNames = [ 'config.gypi', 'common.gypi' ] , configs = [] , nodeDir , release = processRelease(argv, gyp, process.version, process.release) findPython(python, function (err, found) { if (err) { callback(err) } else { python = found getNodeDir() } }) function getNodeDir () { // 'python' should be set by now process.env.PYTHON = python if (gyp.opts.nodedir) { // --nodedir was specified. use that for the dev files nodeDir = gyp.opts.nodedir.replace(/^~/, osenv.home()) log.verbose('get node dir', 'compiling against specified --nodedir dev files: %s', nodeDir) createBuildDir() } else { // if no --nodedir specified, ensure node dependencies are installed if ('v' + release.version !== process.version) { // if --target was given, then determine a target version to compile for log.verbose('get node dir', 'compiling against --target node version: %s', release.version) } else { // if no --target was specified then use the current host node version log.verbose('get node dir', 'no --target version specified, falling back to host node version: %s', release.version) } if (!release.semver) { // could not parse the version string with semver return callback(new Error('Invalid version number: ' + release.version)) } // ensure that the target node version's dev files are installed gyp.opts.ensure = true gyp.commands.install([ release.version ], function (err, version) { if (err) return callback(err) log.verbose('get node dir', 'target node version installed:', release.versionDir) nodeDir = path.resolve(gyp.devDir, release.versionDir) createBuildDir() }) } } function createBuildDir () { log.verbose('build dir', 'attempting to create "build" dir: %s', buildDir) mkdirp(buildDir, function (err, isNew) { if (err) return callback(err) log.verbose('build dir', '"build" dir needed to be created?', isNew) if (win && (!gyp.opts.msvs_version || gyp.opts.msvs_version === '2017')) { findVS2017(function (err, vsSetup) { if (err) { log.verbose('Not using VS2017:', err.message) createConfigFile() } else { createConfigFile(null, vsSetup) } }) } else { createConfigFile() } }) } function createConfigFile (err, vsSetup) { if (err) return callback(err) var configFilename = 'config.gypi' var configPath = path.resolve(buildDir, configFilename) log.verbose('build/' + configFilename, 'creating config file') var config = process.config || {} , defaults = config.target_defaults , variables = config.variables // default "config.variables" if (!variables) variables = config.variables = {} // default "config.defaults" if (!defaults) defaults = config.target_defaults = {} // don't inherit the "defaults" from node's `process.config` object. // doing so could cause problems in cases where the `node` executable was // compiled on a different machine (with different lib/include paths) than // the machine where the addon is being built to defaults.cflags = [] defaults.defines = [] defaults.include_dirs = [] defaults.libraries = [] // set the default_configuration prop if ('debug' in gyp.opts) { defaults.default_configuration = gyp.opts.debug ? 'Debug' : 'Release' } if (!defaults.default_configuration) { defaults.default_configuration = 'Release' } // set the target_arch variable variables.target_arch = gyp.opts.arch || process.arch || 'ia32' // set the node development directory variables.nodedir = nodeDir // disable -T "thin" static archives by default variables.standalone_static_library = gyp.opts.thin ? 0 : 1 if (vsSetup) { // GYP doesn't (yet) have support for VS2017, so we force it to VS2015 // to avoid pulling a floating patch that has not landed upstream. // Ref: https://chromium-review.googlesource.com/#/c/433540/ gyp.opts.msvs_version = '2015' process.env['GYP_MSVS_VERSION'] = 2015 process.env['GYP_MSVS_OVERRIDE_PATH'] = vsSetup.path defaults['msbuild_toolset'] = 'v141' defaults['msvs_windows_target_platform_version'] = vsSetup.sdk variables['msbuild_path'] = path.join(vsSetup.path, 'MSBuild', '15.0', 'Bin', 'MSBuild.exe') } // loop through the rest of the opts and add the unknown ones as variables. // this allows for module-specific configure flags like: // // $ node-gyp configure --shared-libxml2 Object.keys(gyp.opts).forEach(function (opt) { if (opt === 'argv') return if (opt in gyp.configDefs) return variables[opt.replace(/-/g, '_')] = gyp.opts[opt] }) // ensures that any boolean values from `process.config` get stringified function boolsToString (k, v) { if (typeof v === 'boolean') return String(v) return v } log.silly('build/' + configFilename, config) // now write out the config.gypi file to the build/ dir var prefix = '# Do not edit. File was generated by node-gyp\'s "configure" step' , json = JSON.stringify(config, boolsToString, 2) log.verbose('build/' + configFilename, 'writing out config file: %s', configPath) configs.push(configPath) fs.writeFile(configPath, [prefix, json, ''].join('\n'), findConfigs) } function findConfigs (err) { if (err) return callback(err) var name = configNames.shift() if (!name) return runGyp() var fullPath = path.resolve(name) log.verbose(name, 'checking for gypi file: %s', fullPath) fs.stat(fullPath, function (err, stat) { if (err) { if (err.code == 'ENOENT') { findConfigs() // check next gypi filename } else { callback(err) } } else { log.verbose(name, 'found gypi file') configs.push(fullPath) findConfigs() } }) } function runGyp (err) { if (err) return callback(err) if (!~argv.indexOf('-f') && !~argv.indexOf('--format')) { if (win) { log.verbose('gyp', 'gyp format was not specified; forcing "msvs"') // force the 'make' target for non-Windows argv.push('-f', 'msvs') } else { log.verbose('gyp', 'gyp format was not specified; forcing "make"') // force the 'make' target for non-Windows argv.push('-f', 'make') } } function hasMsvsVersion () { return argv.some(function (arg) { return arg.indexOf('msvs_version') === 0 }) } if (win && !hasMsvsVersion()) { if ('msvs_version' in gyp.opts) { argv.push('-G', 'msvs_version=' + gyp.opts.msvs_version) } else { argv.push('-G', 'msvs_version=auto') } } // include all the ".gypi" files that were found configs.forEach(function (config) { argv.push('-I', config) }) // for AIX we need to set up the path to the exp file // which contains the symbols needed for linking. // The file will either be in one of the following // depending on whether it is an installed or // development environment: // - the include/node directory // - the out/Release directory // - the out/Debug directory // - the root directory var node_exp_file = undefined if (process.platform === 'aix') { var node_root_dir = findNodeDirectory() var candidates = ['include/node/node.exp', 'out/Release/node.exp', 'out/Debug/node.exp', 'node.exp'] var logprefix = 'find exports file' node_exp_file = findAccessibleSync(logprefix, node_root_dir, candidates) if (node_exp_file !== undefined) { log.verbose(logprefix, 'Found exports file: %s', node_exp_file) } else { var msg = msgFormat('Could not find node.exp file in %s', node_root_dir) log.error(logprefix, 'Could not find exports file') return callback(new Error(msg)) } } // this logic ported from the old `gyp_addon` python file var gyp_script = path.resolve(__dirname, '..', 'gyp', 'gyp_main.py') var addon_gypi = path.resolve(__dirname, '..', 'addon.gypi') var common_gypi = path.resolve(nodeDir, 'include/node/common.gypi') fs.stat(common_gypi, function (err, stat) { if (err) common_gypi = path.resolve(nodeDir, 'common.gypi') var output_dir = 'build' if (win) { // Windows expects an absolute path output_dir = buildDir } var nodeGypDir = path.resolve(__dirname, '..') var nodeLibFile = path.join(nodeDir, !gyp.opts.nodedir ? '<(target_arch)' : '$(Configuration)', release.name + '.lib') argv.push('-I', addon_gypi) argv.push('-I', common_gypi) argv.push('-Dlibrary=shared_library') argv.push('-Dvisibility=default') argv.push('-Dnode_root_dir=' + nodeDir) if (process.platform === 'aix') { argv.push('-Dnode_exp_file=' + node_exp_file) } argv.push('-Dnode_gyp_dir=' + nodeGypDir) argv.push('-Dnode_lib_file=' + nodeLibFile) argv.push('-Dmodule_root_dir=' + process.cwd()) argv.push('-Dnode_engine=' + (gyp.opts.node_engine || process.jsEngine || 'v8')) argv.push('--depth=.') argv.push('--no-parallel') // tell gyp to write the Makefile/Solution files into output_dir argv.push('--generator-output', output_dir) // tell make to write its output into the same dir argv.push('-Goutput_dir=.') // enforce use of the "binding.gyp" file argv.unshift('binding.gyp') // execute `gyp` from the current target nodedir argv.unshift(gyp_script) // make sure python uses files that came with this particular node package var pypath = [path.join(__dirname, '..', 'gyp', 'pylib')] if (process.env.PYTHONPATH) { pypath.push(process.env.PYTHONPATH) } process.env.PYTHONPATH = pypath.join(win ? ';' : ':') var cp = gyp.spawn(python, argv) cp.on('exit', onCpExit) }) } /** * Called when the `gyp` child process exits. */ function onCpExit (code, signal) { if (code !== 0) { callback(new Error('`gyp` failed with exit code: ' + code)) } else { // we're done callback() } } } /** * Returns the first file or directory from an array of candidates that is * readable by the current user, or undefined if none of the candidates are * readable. */ function findAccessibleSync (logprefix, dir, candidates) { for (var next = 0; next < candidates.length; next++) { var candidate = path.resolve(dir, candidates[next]) try { var fd = fs.openSync(candidate, 'r') } catch (e) { // this candidate was not found or not readable, do nothing log.silly(logprefix, 'Could not open %s: %s', candidate, e.message) continue } fs.closeSync(fd) log.silly(logprefix, 'Found readable %s', candidate) return candidate } return undefined } function PythonFinder(python, callback) { this.callback = callback this.python = python } PythonFinder.prototype = { checkPythonLauncherDepth: 0, env: process.env, execFile: cp.execFile, log: log, resolve: path.win32 && path.win32.resolve || path.resolve, stat: fs.stat, which: which, win: win, checkPython: function checkPython () { this.log.verbose('check python', 'checking for Python executable "%s" in the PATH', this.python) this.which(this.python, function (err, execPath) { if (err) { this.log.verbose('`which` failed', this.python, err) if (this.python === 'python2') { this.python = 'python' return this.checkPython() } if (this.win) { this.checkPythonLauncher() } else { this.failNoPython() } } else { this.log.verbose('`which` succeeded', this.python, execPath) // Found the `python` executable, and from now on we use it explicitly. // This solves #667 and #750 (`execFile` won't run batch files // (*.cmd, and *.bat)) this.python = execPath this.checkPythonVersion() } }.bind(this)) }, // Distributions of Python on Windows by default install with the "py.exe" // Python launcher which is more likely to exist than the Python executable // being in the $PATH. // Because the Python launcher supports all versions of Python, we have to // explicitly request a Python 2 version. This is done by supplying "-2" as // the first command line argument. Since "py.exe -2" would be an invalid // executable for "execFile", we have to use the launcher to figure out // where the actual "python.exe" executable is located. checkPythonLauncher: function checkPythonLauncher () { this.checkPythonLauncherDepth += 1 this.log.verbose( 'could not find "' + this.python + '". checking python launcher') var env = extend({}, this.env) env.TERM = 'dumb' var launcherArgs = ['-2', '-c', 'import sys; print sys.executable'] this.execFile('py.exe', launcherArgs, { env: env }, function (err, stdout) { if (err) { this.guessPython() } else { this.python = stdout.trim() this.log.verbose('check python launcher', 'python executable found: %j', this.python) this.checkPythonVersion() } this.checkPythonLauncherDepth -= 1 }.bind(this)) }, checkPythonVersion: function checkPythonVersion () { var args = ['-c', 'import platform; print(platform.python_version());'] var env = extend({}, this.env) env.TERM = 'dumb' this.execFile(this.python, args, { env: env }, function (err, stdout) { if (err) { return this.callback(err) } this.log.verbose('check python version', '`%s -c "' + args[1] + '"` returned: %j', this.python, stdout) var version = stdout.trim() if (~version.indexOf('+')) { this.log.silly('stripping "+" sign(s) from version') version = version.replace(/\+/g, '') } if (~version.indexOf('rc')) { this.log.silly('stripping "rc" identifier from version') version = version.replace(/rc(.*)$/ig, '') } var range = semver.Range('>=2.5.0 <3.0.0') var valid = false try { valid = range.test(version) } catch (e) { this.log.silly('range.test() error', e) } if (valid) { this.callback(null, this.python) } else if (this.win && this.checkPythonLauncherDepth === 0) { this.checkPythonLauncher() } else { this.failPythonVersion(version) } }.bind(this)) }, failNoPython: function failNoPython () { var errmsg = 'Can\'t find Python executable "' + this.python + '", you can set the PYTHON env variable.' this.callback(new Error(errmsg)) }, failPythonVersion: function failPythonVersion (badVersion) { var errmsg = 'Python executable "' + this.python + '" is v' + badVersion + ', which is not supported by gyp.\n' + 'You can pass the --python switch to point to ' + 'Python >= v2.5.0 & < 3.0.0.' this.callback(new Error(errmsg)) }, // Called on Windows when "python" isn't available in the current $PATH. // We are going to check if "%SystemDrive%\python27\python.exe" exists. guessPython: function guessPython () { this.log.verbose('could not find "' + this.python + '". guessing location') var rootDir = this.env.SystemDrive || 'C:\\' if (rootDir[rootDir.length - 1] !== '\\') { rootDir += '\\' } var pythonPath = this.resolve(rootDir, 'Python27', 'python.exe') this.log.verbose('ensuring that file exists:', pythonPath) this.stat(pythonPath, function (err, stat) { if (err) { if (err.code == 'ENOENT') { this.failNoPython() } else { this.callback(err) } return } this.python = pythonPath this.checkPythonVersion() }.bind(this)) }, } function findPython (python, callback) { var finder = new PythonFinder(python, callback) finder.checkPython() }