Server IP : 66.29.132.122 / Your IP : 3.144.248.178 Web Server : LiteSpeed System : Linux business142.web-hosting.com 4.18.0-553.lve.el8.x86_64 #1 SMP Mon May 27 15:27:34 UTC 2024 x86_64 User : admazpex ( 531) PHP Version : 7.2.34 Disable Function : NONE MySQL : OFF | cURL : ON | WGET : ON | Perl : ON | Python : ON | Sudo : OFF | Pkexec : OFF Directory : /opt/cloudlinux/alt-php54/root/usr/share/pear/Structures/LinkedList/ |
Upload File : |
<?php /* vim: set expandtab shiftwidth=4 tabstop=4 softtabstop=4 foldmethod=marker textwidth=80: */ /** * Linked list structure * * This package implements a singly linked list structure. Each node * (Structures_LinkedList_SingleNode object) in the list * (Structures_LinkedList_Single) knows the the next node in the list. * Unlike an array, you can insert or delete nodes at arbitrary points * in the list. * * If your application normally traverses the linked list in a forward-only * direction, use the singly-linked list implemented by * {@link Structures_LinkedList_Single}. If, however, your application * needs to traverse the list backwards, or insert nodes into the list before * other nodes in the list, use the double-linked list implemented by * {@link Structures_LinkedList_Double} to give your application better * performance at the cost of a slightly larger memory footprint. * * Structures_LinkedList_Single implements the Iterator interface so control * structures like foreach($list as $node) and while($list->next()) work * as expected. * * To use this package, derive a child class from * Structures_LinkedList_SingleNode and add data to the object. Then use the * Structures_LinkedList_Single class to access the nodes. * * PHP version 5 * * LICENSE: Copyright 2006 Dan Scott * * Licensed under the Apache License, Version 2.0 (the "License"); you may * not use this file except in compliance with the License. You may obtain * a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * @category Structures * @package Structures_LinkedList_Single * @author Dan Scott <dscott@laurentian.ca> * @copyright 2006 Dan Scott * @license http://www.apache.org/licenses/LICENSE-2.0 Apache License, Version 2.0 * @version CVS: $Id: Single.php -1 $ * @link http://pear.php.net/package/Structures_LinkedList_Single * @example single_link_example.php * * @todo Add some actual error conditions **/ require_once 'PEAR/Exception.php'; // {{{ class Structures_LinkedList_Single /** * The Structures_LinkedList_Single class represents a linked list structure * composed of {@link Structures_LinkedList_SingleNode} objects. * * @category Structures * @package Structures_LinkedList_Single * @author Dan Scott <dscott@laurentian.ca> * @license http://www.apache.org/licenses/LICENSE-2.0 Apache License, Version 2.0 * @link http://pear.php.net/package/Structures_LinkedList_Single */ class Structures_LinkedList_Single implements Iterator { // {{{ properties /** * Current node in the linked list * @var Structures_LinkedList_SingleNode */ protected $current; /** * Root node of the linked list * @var Structures_LinkedList_SingleNode */ protected $root_node; /** * The linked list contains no nodes */ const ERROR_EMPTY = -1; public static $messages = array( self::ERROR_EMPTY => 'No nodes in this linked list' ); // }}} // {{{ Constructor: function __construct() /** * Structures_LinkedList_Single constructor * * @param Structures_LinkedList_SingleNode $root root node for the * linked list */ function __construct(Structures_LinkedList_SingleNode $root = null) { if ($root) { $this->root_node = $root; $this->current = $root; } else { $this->root_node = null; $this->current = null; } } // }}} // {{{ Destructor: function __destruct() /** * Structures_LinkedList_Single destructor * * If we do not destroy all of the references in the linked list, * we will quickly run out of memory for large / complex structures. * */ function __destruct() { /* * Starting with root node, set last node = root_node * get next node * if next node exists, delete last node reference to next node */ if (!$last_node = $this->root_node) { return; } while (($next_node = $last_node->next()) !== false) { $last_node->setNext(null); $temp_node = $last_node; $last_node = $next_node; unset($temp_node); } $this->current = null; $this->root_node = null; $last_node = null; $next_node = null; } // }}} // {{{ function current() /** * Returns the current node in the linked list * * @return Structures_LinkedList_SingleNode current node in the linked list */ public function current() { return $this->current; } // }}} // {{{ function rewind() /** * Sets the pointer for the linked list to the root node * * @return Structures_LinkedList_SingleNode root node in the linked list */ public function rewind() { if ($this->root_node) { $this->current = $this->root_node; } else { $this->current = null; } return $this->current; } // }}} // {{{ function end() /** * Sets the pointer for the linked list to the root node * * @return Structures_LinkedList_SingleNode root node in the linked list */ public function end() { $this->current = $this->getTailNode(); return $this->current; } // }}} // {{{ function key() /** * Stub for Iterator interface that simply returns the current node * * @return Structures_LinkedList_SingleNode current node in the linked list */ public function key() { return $this->current; } // }}} // {{{ function valid() /** * Stub for Iterator interface that simply returns the current node * * @return Structures_LinkedList_SingleNode current node in the linked list */ public function valid() { return $this->current(); } // }}} // {{{ function next() /** * Sets the pointer for the linked list to the next node and * returns that node * * @return Structures_LinkedList_SingleNode next node in the linked list */ public function next() { if (!$this->current) { return false; } $this->current = $this->current()->next(); return $this->current; } // }}} // {{{ function previous() /** * Sets the pointer for the linked list to the previous node and * returns that node * * @return Structures_LinkedList_SingleNode previous node in the linked list */ public function previous() { if (!$this->current) { return false; } $this->current = $this->_getPreviousNode(); return $this->current; } // }}} // {{{ protected function getTailNode() /** * Returns the tail node of the linked list. * * This is an expensive operation! * * @return bool Success or failure **/ protected function getTailNode() { $tail_node = $this->root_node; while (($y = $tail_node->next()) !== false) { $tail_node = $y; } return $tail_node; } // }}} // {{{ private function _getPreviousNode() /** * Returns the node prior to the current node in the linked list. * * This is an expensive operation for a singly linked list! * * @param Structures_LinkedList_SingleNode $node (Optional) Specific node * for which we want to find the previous node * * @return Structures_LinkedList_SingleNode Previous node **/ private function _getPreviousNode($node = null) { if (!$node) { $node = $this->current; } $prior_node = $this->root_node; while (($y = $prior_node->next()) !== false) { if ($y == $node) { return $prior_node; } $prior_node = $y; } return null; } // }}} // {{{ function appendNode() /** * Adds a {@link Structures_LinkedList_SingleNode} object to the end of * the linked list. * * @param Structures_LinkedList_SingleNode $new_node New node to append * * @return bool Success or failure **/ public function appendNode(Structures_LinkedList_SingleNode $new_node) { if (!$this->root_node) { $this->__construct($new_node); return true; } // This is just a special case of insertNode() $this->insertNode($new_node, $this->getTailNode()); return true; } // }}} // {{{ function insertNode() /** * Inserts a {@link Structures_LinkedList_SingleNode} object into the linked * list, based on a reference node that already exists in the list. * * @param Structures_LinkedList_SingleNode $new_node New node to add to * the list * @param Structures_LinkedList_SingleNode $existing_node Reference * position node * @param bool $before Insert new node * before or after the existing node * * @return bool Success or failure **/ public function insertNode($new_node, $existing_node, $before = false) { if (!$this->root_node) { $this->__construct($new_node); return true; } // Now add the node according to the requested mode switch ($before) { case true: if ($existing_node === $this->root_node) { $this->root_node = $new_node; } $previous_node = $this->_getPreviousNode($existing_node); if ($previous_node) { $previous_node->setNext($new_node); } $new_node->setNext($existing_node); break; case false: $next_node = $existing_node->next(); if ($next_node) { $new_node->setNext($next_node); } $existing_node->setNext($new_node); break; } return true; } // }}} // {{{ function prependNode() /** * Adds a {@link Structures_LinkedList_SingleNode} object to the start * of the linked list. * * @param Structures_LinkedList_SingleNode $new_node Node to prepend * to the list * * @return bool Success or failure **/ public function prependNode(Structures_LinkedList_SingleNode $new_node) { if (!$this->root_node) { $this->__construct($new_node); return true; } // This is just a special case of insertNode() $this->insertNode($new_node, $this->root_node, true); return true; } // }}} // {{{ function deleteNode() /** * Deletes a {@link Structures_LinkedList_SingleNode} from the list. * * @param Structures_LinkedList_SingleNode $node Node to delete. * * @return null */ public function deleteNode($node) { /* If this is the root node, and there are more nodes in the list, * make the next node the new root node before deleting this node. */ if ($node === $this->root_node) { $this->root_node = $node->next(); } /* If this is the current node, make the next node the current node. * * If that fails, null isn't such a bad place to be. */ if ($node === $this->current) { if ($node->next()) { $this->current = $node->next(); } else { $this->current = null; } } $node->__destruct(); } // }}} } // }}} // {{{ class Structures_LinkedList_SingleNode /** * The Structures_LinkedList_SingleNode class represents a node in a * {@link Structures_LinkedList_Single} linked list structure. * * @category Structures * @package Structures_LinkedList_Single * @author Dan Scott <dscott@laurentian.ca> * @license http://www.apache.org/licenses/LICENSE-2.0 Apache License, Version 2.0 * @link http://pear.php.net/package/Structures_LinkedList_Single */ class Structures_LinkedList_SingleNode { // {{{ properties /** * Next node in the linked list * @var Structures_LinkedList_SingleNode */ protected $next; // }}} // {{{ Constructor: function __construct() /** * Structures_LinkedList_SingleNode constructor */ public function __construct() { $this->next = null; } // }}} // {{{ Destructor: function __destruct() /** * Removes node from the list, adjusting the related nodes accordingly. * * This is a problem if the node is the root node for the list. * At this point, however, we do not have access to the list itself. Hmm. */ public function __destruct() { } // }}} // {{{ function next() /** * Return the next node in the linked list * * @return Structures_LinkedList_SingleNode next node in the linked list */ public function next() { if ($this->next) { return $this->next; } else { return false; } } // }}} // {{{ function previous() /** * Return the previous node in the linked list * * Stub method for Structures_LinkedList_DoubleNode to override. * * @return Structures_LinkedList_SingleNode previous node in the linked list */ public function previous() { return false; } // }}} // {{{ function setNext() /** * Sets the pointer for the next node in the linked list to the * specified node * * @param Structures_LinkedList_SingleNode $node new next node in * the linked list * * @return Structures_LinkedList_SingleNode new next node in the linked list */ public function setNext($node = null) { $this->next = $node; return $this->next; } // }}} // {{{ function setPrevious() /** * Sets the pointer for the next node in the linked list to the * specified node * * Stub method for Structures_LinkedList_DoubleNode to override. * * @param Structures_LinkedList_SingleNode $node new next node in * the linked list * * @return Structures_LinkedList_SingleNode new next node in the linked list */ public function setPrevious($node = null) { return false; } // }}} } // }}} ?>