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'use strict'; var resolveCommand = require('./util/resolveCommand'); var hasEmptyArgumentBug = require('./util/hasEmptyArgumentBug'); var escapeArgument = require('./util/escapeArgument'); var escapeCommand = require('./util/escapeCommand'); var readShebang = require('./util/readShebang'); var isWin = process.platform === 'win32'; var skipShellRegExp = /\.(?:com|exe)$/i; // Supported in Node >= 6 and >= 4.8 var supportsShellOption = parseInt(process.version.substr(1).split('.')[0], 10) >= 6 || parseInt(process.version.substr(1).split('.')[0], 10) === 4 && parseInt(process.version.substr(1).split('.')[1], 10) >= 8; function parseNonShell(parsed) { var shebang; var needsShell; var applyQuotes; if (!isWin) { return parsed; } // Detect & add support for shebangs parsed.file = resolveCommand(parsed.command); parsed.file = parsed.file || resolveCommand(parsed.command, true); shebang = parsed.file && readShebang(parsed.file); if (shebang) { parsed.args.unshift(parsed.file); parsed.command = shebang; needsShell = hasEmptyArgumentBug || !skipShellRegExp.test(resolveCommand(shebang) || resolveCommand(shebang, true)); } else { needsShell = hasEmptyArgumentBug || !skipShellRegExp.test(parsed.file); } // If a shell is required, use cmd.exe and take care of escaping everything correctly if (needsShell) { // Escape command & arguments applyQuotes = (parsed.command !== 'echo'); // Do not quote arguments for the special "echo" command parsed.command = escapeCommand(parsed.command); parsed.args = parsed.args.map(function (arg) { return escapeArgument(arg, applyQuotes); }); // Make use of cmd.exe parsed.args = ['/d', '/s', '/c', '"' + parsed.command + (parsed.args.length ? ' ' + parsed.args.join(' ') : '') + '"']; parsed.command = process.env.comspec || 'cmd.exe'; parsed.options.windowsVerbatimArguments = true; // Tell node's spawn that the arguments are already escaped } return parsed; } function parseShell(parsed) { var shellCommand; // If node supports the shell option, there's no need to mimic its behavior if (supportsShellOption) { return parsed; } // Mimic node shell option, see: https://github.com/nodejs/node/blob/b9f6a2dc059a1062776133f3d4fd848c4da7d150/lib/child_process.js#L335 shellCommand = [parsed.command].concat(parsed.args).join(' '); if (isWin) { parsed.command = typeof parsed.options.shell === 'string' ? parsed.options.shell : process.env.comspec || 'cmd.exe'; parsed.args = ['/d', '/s', '/c', '"' + shellCommand + '"']; parsed.options.windowsVerbatimArguments = true; // Tell node's spawn that the arguments are already escaped } else { if (typeof parsed.options.shell === 'string') { parsed.command = parsed.options.shell; } else if (process.platform === 'android') { parsed.command = '/system/bin/sh'; } else { parsed.command = '/bin/sh'; } parsed.args = ['-c', shellCommand]; } return parsed; } // ------------------------------------------------ function parse(command, args, options) { var parsed; // Normalize arguments, similar to nodejs if (args && !Array.isArray(args)) { options = args; args = null; } args = args ? args.slice(0) : []; // Clone array to avoid changing the original options = options || {}; // Build our parsed object parsed = { command: command, args: args, options: options, file: undefined, original: command, }; // Delegate further parsing to shell or non-shell return options.shell ? parseShell(parsed) : parseNonShell(parsed); } module.exports = parse;